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Old May 05, 2009, 07:33 PM // 19:33   #61
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Originally Posted by MisterB View Post
http://wiki.guildwars.com/wiki/Artisan

Salvage kits allow you to pick up more drops by converting them to materials. These can then be converted to rare materials for profit.
A fair point, but you'd have to be careful to salvage appropriately. (i.e., don't salvage for crafting materials from low-level drops (pre-searing bows, for example) especially if the crafted material isn't worth much)

Salvaging for space is questionable on profit. But personally I don't have problems with inventory space when out doing normal quests and missions. Inventory only fills up completely for longer trips in areas without merchants.
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Old May 05, 2009, 09:10 PM // 21:10   #62
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I skimmed, so perhaps this was already mentioned but I missed it. If you're objective is to obtain as much gold in Prophecies as possible, then make sure you...

Identify all items from the Crystal Desert onward. This trick will increase the value of white items from 1 gold to 2x the value of the initial merchant offer price. Since an ID costs 4 gold, you can potentially lose money on some items, but overall on average you will increase your income significantly. Experimental data about this used to be detailed at GW OGaming (R.I.P.), and IIRC it found that players would tend to see about 30% improved income by doing this.

This trick works in other campaigns as well after a certain point. In Nightfall, the break-even point is around Vabbi. In Factions, it is probably past Kaineng. Once the merchant starts offering 40 gold or more per white, it's generally the point where the "White ID trick" starts making you money.
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Old May 05, 2009, 10:55 PM // 22:55   #63
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sorry for off topic, but:

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Originally Posted by mastar of warrior View Post
Wisdom and Treasure hunter was made accountwide
I said different account, not different character.
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Old May 06, 2009, 10:12 AM // 10:12   #64
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Originally Posted by Evil_Necro View Post
Hmm.. I thought it'll be around 35k and up..

but then again, quests in prophecies don't give out a money.. so.. yeah.. -_-
You end up saving a decent amount of cash by intelligently using skills you get for free, and waiting until you have the quest to unlock a skill instead of buying it. It's just a different method of reward. In the end, the rewards for some quests will end up saving you 1, 2...sometimes 3k by providing you with skills you may otherwise have had to buy from a skill trainer.
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Old May 06, 2009, 06:33 PM // 18:33   #65
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Quote:
Originally Posted by Cebe
You end up saving a decent amount of cash by intelligently using skills you get for free, and waiting until you have the quest to unlock a skill instead of buying it. It's just a different method of reward. In the end, the rewards for some quests will end up saving you 1, 2...sometimes 3k by providing you with skills you may otherwise have had to buy from a skill trainer.
This. Compare the number of skills you receive through quests in Prophecies to the number in Factions or Nightfall, and you are definitely saving a good deal of money.

Something that should also be considered is that Prophecies areas are typically far easier than "corresponding" areas in Factions, Night, or Eye of the North. Although the party size only gradually increases, where as in the other campaigns you can form eight-man parties early on, a skilled player can easily go most of the game without bringing a full party. I was studying drops by region on my latest run-through on my recently remade Monk, and found that my party of four in the Crystal Desert netted me typically 1-2 golds per outing for quests and missions alike, in addition to a large number of purples and collectible drops. Several of these were perfect r9s, and easily sold to other players for 5k+ even for undesirable skins. Most of my study was in the Crystal Desert, however, I am now working on the Southern Shiverpeaks and am having similar results.
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Old May 06, 2009, 07:40 PM // 19:40   #66
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If someone is bored and has some spare time, it would be interesting to find out how many skills are acquired from quests in Prophecies (without changing secondary profession). Then see if the cash rewards in Nightfall/Factions matches that price, obviously keeping in mind that skills don't start off at one platinum.

And not that I'm going to record progress all the time, but so far my new necromancer is about done with pre-searing. Level 7, has a few quests to do in the catacombs and then choose secondary (but all of the quests for those are done). She has 1.2 platinum at the moment. One bottle of dye dropped (brown), which is being held until she goes to post to sell to the trader. I'm still skeptical that the final total will be less than 22 platinum. And speaking to Ariena's point, I'm planning on using full parties of hero/hench at all times past pre-searing.
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Old May 07, 2009, 02:26 AM // 02:26   #67
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You can check the wiki for that.
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Old May 07, 2009, 03:11 AM // 03:11   #68
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I created a warrior in Pre 25 days ago. She only does the Nicholas stuff now since she's lvl 9 and gets very little xp except from a very few foe (no charr hunting yet). She has done about half of the quests. I'll admit, I don't play her much since I'm busy with both real life and with my main account and the other campaigns.

She has 9k and a bit, 24 dyes (incl a black but no white yet ), and a good start on salvaged crafting materials to take to Post. She picks up everything worth more than 3g - which is quite a bit, actually - and sells to the merchant. No selling flowers for 200g or dyes or anything like that. Did have to buy a charr bag, though, to carry the dyes.

How can you have only 22k at the end of the game when my girl has 9k in Pre with access to nothing worth more than 60g or so at a time? Either she is incredibly lucky or you're incredibly unlucky!
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Old May 07, 2009, 11:12 AM // 11:12   #69
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Originally Posted by FalconDance View Post
I created a warrior in Pre 25 days ago. She only does the Nicholas stuff now since she's lvl 9 and gets very little xp except from a very few foe (no charr hunting yet). She has done about half of the quests. I'll admit, I don't play her much since I'm busy with both real life and with my main account and the other campaigns.

She has 9k and a bit, 24 dyes (incl a black but no white yet ), and a good start on salvaged crafting materials to take to Post. She picks up everything worth more than 3g - which is quite a bit, actually - and sells to the merchant. No selling flowers for 200g or dyes or anything like that. Did have to buy a charr bag, though, to carry the dyes.

How can you have only 22k at the end of the game when my girl has 9k in Pre with access to nothing worth more than 60g or so at a time? Either she is incredibly lucky or you're incredibly unlucky!
I never went outside just to fight, or get items for nich (he didnt exist at the time) that you can sell any extra items. I just did quests. Didn't find any dyes. I picked up anything i found, and I left Pre with about 3k. Then it was slow until crystal desert.

I cant explain it, It just happened.
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Old May 07, 2009, 12:56 PM // 12:56   #70
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Quote:
Originally Posted by ajc2123 View Post
I never went outside just to fight, or get items for nich (he didnt exist at the time) that you can sell any extra items. I just did quests. Didn't find any dyes. I picked up anything i found, and I left Pre with about 3k. Then it was slow until crystal desert.

I cant explain it, It just happened.
Hmmm. My girl had done her (half of) quests before Nicholas moved into his secret garden. The only fighting she did/does was/is clearing the map she after completing the quest. Oops, correction: she has yet to clear the catacombs. She *is* mighty lucky with dye drops, though!

Still, she only sells stuff to the merchant - extra "items of the day" included. And she breaks down the rest for leather, iron, etc. for later use as armor.

You've inspired me to give it a go. I think I'll use a ranger and go through using similar guidelines except for the first set of Post armor. That I will craft. Won't be too hard since my secondary account in Prophecies only and barely used at all in four years .
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